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Terraria Default Ports Guide: TCP 7777, Forwarding & Troubleshooting

10 min read

There is nothing more frustrating than building a magnificent world in Terraria, preparing for a raid with your friends, and then hitting the dreaded "Connection Timeout" or "Server Not Found" error. In 99% of cases, this isn't a problem with the game itself—it's a problem with the invisible doors of the internet: your ports.

Whether you are running a Vanilla server, TShock, or a modded tModLoader instance, understanding how Terraria handles network traffic is the key to a lag-free, accessible multiplayer experience. This guide will take you deep into the mechanics of TCP port 7777, explain why port forwarding is a necessary evil for home hosting, and show you how professional solutions like King's Domain eliminate these headaches entirely.

What is the Default Port for Terraria?

For almost every iteration of the Terraria dedicated server software, the default port is 7777.

Unlike some other games that require a range of ports or complex UDP/TCP combinations, Terraria is relatively straightforward. It relies primarily on the TCP (Transmission Control Protocol) protocol on port 7777.

TCP vs. UDP: Why it Matters

In networking, there are two main ways data is sent:

  • TCP (Transmission Control Protocol): This is reliable. It ensures that every packet of data sent is received in the correct order. If a packet is lost, it is re-sent. Terraria uses this because game state integrity is crucial—you don't want a block you mined to reappear because the "block break" packet was lost.
  • UDP (User Datagram Protocol): This is fast but unreliable. It fires data packets like a machine gun without checking if they land. Games like generic shooters often use UDP for player movement, but Terraria's tile-based world relies heavily on the stability of TCP.

When you are configuring your router or firewall, you will often be asked to select the protocol. For Terraria, selecting TCP is mandatory. However, selecting "Both" (TCP/UDP) is often a safer bet to ensure no auxiliary data is blocked, though strictly speaking, the game simulation runs over TCP.

Steam Host & Play vs. Dedicated Servers

It is important to distinguish between the two main ways to play multiplayer Terraria, as they handle ports very differently.

1. Steam "Host & Play"

When you launch Terraria via Steam, click "Multiplayer", and select "Host & Play", you are not acting as a traditional dedicated server. Instead, Steam uses its own NAT-punching technology.

  • No Port Forwarding Required: Steam handles the connection negotiation.
  • Different Ports: Steam uses a variety of UDP ports (typically 27000-27100) for its peer-to-peer networking.
  • Downside: The host must be in-game. If you close the game, the server shuts down. Performance is also tied to your framerate and computer load.

2. Dedicated Server (TerrariaServer.exe)

This is the professional way to host, and it is what we run at King's Domain. You run the `TerrariaServer.exe` console application. This method requires port 7777 to be open and forwarded if you are hosting from home.

The dedicated server allows the world to run 24/7 without you needing to be logged in, uses fewer resources, and offers better stability. However, it exposes you to the technical hurdle of port forwarding.

Step-by-Step: Port Forwarding for Terraria

If you are determined to host locally (from your own PC), you must tell your router to send any traffic coming in on port 7777 specifically to your computer. Without this, your router acts as a bouncer, rejecting your friends' connection attempts because it doesn't know where to send them.

Step 1: Assign a Static IP

Routers assign IP addresses to devices dynamically (DHCP). Your PC might be `192.168.1.5` today and `192.168.1.9` tomorrow. If the IP changes, your port forwarding rules break.

  1. Open Command Prompt (Win + R, type `cmd`).
  2. Type `ipconfig /all` and press Enter.
  3. Note down your IPv4 Address, Subnet Mask, and Default Gateway.
  4. Go to Control Panel > Network and Internet > Network Connections.
  5. Right-click your Ethernet/Wi-Fi adapter > Properties > Internet Protocol Version 4 (TCP/IPv4).
  6. Select "Use the following IP address" and enter the details you noted down. This locks your internal IP.

Step 2: Access Your Router

Open a web browser and type your Default Gateway (usually `192.168.1.1` or `192.168.0.1`) into the address bar. You will need the login credentials, which are often on a sticker on the router itself.

Step 3: Create the Forwarding Rule

Every router interface is different, but you are looking for a section named Port Forwarding, NAT, Virtual Server, or Gaming.

Create a new rule with the following settings:

  • Service Name: Terraria (this is just a label).
  • Protocol: TCP (or TCP/UDP).
  • External Port: 7777.
  • Internal Port: 7777.
  • Internal IP Address: The static IP you set in Step 1 (e.g., `192.168.1.5`).

Save the settings and reboot your router.

Warning: Opening ports on your home network exposes your IP address to the public. Malicious actors can use this to target your home network with DDoS attacks. This is why many server owners prefer King's Domain hosting, which hides your home IP behind our secure, DDoS-protected infrastructure.

Troubleshooting "Connection Refused"

Even after forwarding ports, you might still face issues. Here is a checklist to diagnose the problem.

1. Windows Firewall

Your router might be open, but your computer's built-in firewall is likely slamming the door shut.

  • Search for "Windows Defender Firewall with Advanced Security".
  • Go to Inbound Rules > New Rule.
  • Select Port > TCP > Specific Local Ports: 7777.
  • Select Allow the connection.
  • Apply to Domain, Private, and Public.
  • Name it "Terraria Server" and save.

2. Carrier-Grade NAT (CGNAT)

This is a common issue with modern ISPs (especially Starlink and mobile networks). Your ISP might not be giving you a true public IP address. Instead, you are sharing an IP with hundreds of other customers.

If your WAN IP address in your router settings is different from the IP address you see on websites like `whatismyip.com`, you are likely behind CGNAT. You cannot port forward through CGNAT. In this scenario, your only options are using a VPN tunneling service (like Hamachi or ngrok) or renting a server from a provider like King's Domain.

3. Is the Server Actually Running?

Port checkers (like `canyouseeme.org`) will report the port as "Closed" if the Terraria server software isn't actively running and listening. Launch `TerrariaServer.exe` and let the world load fully before testing the port.

Changing the Default Port (TShock & Config)

Sometimes you may want to change the port from 7777. This is useful if you are running multiple servers on the same machine (e.g., a creative server on 7777 and a survival server on 7778).

Using serverconfig.txt

When running a dedicated server, you can create a `serverconfig.txt` file to automate startup settings. Add the following line to change the port:

# serverconfig.txt
port=7778
maxplayers=16
world=C:\Terraria\Worlds\MyWorld.wld

Launch the server with the command argument:
TerrariaServer.exe -config serverconfig.txt

The Security Risks of Home Hosting

While port 7777 is generally safe, the act of port forwarding creates a tunnel straight through your router's security.

  1. IP Leaks: To let friends connect, you must give them your Public IP. If this leaks, anyone can find your approximate physical location (City/ISP level) or target you with network attacks.
  2. DDoS Attacks: Terraria servers are susceptible to packet floods. If someone spams your home IP on port 7777, your entire home internet will crash, disconnecting your family from Netflix, Zoom calls, and browsing.
  3. Malware: If a vulnerability is found in the Terraria server software or a plugin (TShock), hackers could theoretically gain access to the computer running the server.

The King's Domain Solution

Why wrestle with router logins, static IPs, and security risks when you can start playing in 60 seconds?

At King's Domain, we manage the network infrastructure for you.

  • Instant Ports: We automatically assign a dedicated port for your server. No forwarding required.
  • DDoS Protection: Our enterprise-grade firewalls absorb attacks so your gameplay remains smooth.
  • Subdomains: Forget typing `192.168.x.x:7777`. We provide custom subdomains like `play.yourname.kingsdomain.uk` that handle the port routing invisibly via SRV records.
  • TShock Ready: Switch between Vanilla, TShock, and tModLoader with a single click in our panel.

Conclusion

Understanding port 7777 is a rite of passage for any budding server administrator. It bridges the gap between a solo adventure and a shared community. While manual configuration is a great learning experience, the technical limitations of home internet connections often make it a headache.

If you are ready to stop troubleshooting routers and start defeating the Moon Lord, check out our hosting plans. We handle the ports; you handle the corruption.

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